Struct yansi::Style [−][src]
Represents a set of styling options.
See the crate level documentation for usage information.
Method Glossary
The Style
structure exposes many methods for convenience. The majority of
these methods are shared with Paint
.
Foreground Color Constructors
Return a new Style
structure with a foreground color
applied.
Setters
Set a style property on a given Style
structure.
style.fg(color: Color)
style.bg(color: Color)
style.mask()
style.wrap()
style.bold()
style.dimmed()
style.italic()
style.underline()
style.blink()
style.invert()
style.hidden()
style.strikethrough()
These methods can be chained:
use yansi::{Style, Color::{Red, Magenta}}; Style::new(Red).bg(Magenta).underline().invert().italic().dimmed().bold();
Converters
Convert a Style
into another structure.
Getters
Return information about a Style
structure.
style.fg_color()
style.bg_color()
style.is_masked()
style.is_wrapping()
style.is_bold()
style.is_dimmed()
style.is_italic()
style.is_underline()
style.is_blink()
style.is_invert()
style.is_hidden()
style.is_strikethrough()
Raw Formatters
Write the raw ANSI codes for a given Style
to any fmt::Write
.
Implementations
impl Style
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pub fn new(color: Color) -> Style
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Default style with the foreground set to color
and no other set
properties.
use yansi::Style; let plain = Style::default(); assert_eq!(plain, Style::default());
pub fn fg(self, color: Color) -> Style
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Sets the foreground to color
.
use yansi::{Color, Style}; let red_fg = Style::default().fg(Color::Red);
pub fn bg(self, color: Color) -> Style
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Sets the background to color
.
use yansi::{Color, Style}; let red_bg = Style::default().bg(Color::Red);
pub fn mask(self) -> Style
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Sets self
to be masked.
An item with masked styling is not written out when painting is
disabled during Display
or Debug
invocations. When painting is
enabled, masking has no effect.
use yansi::Style; let masked = Style::default().mask(); // "Whoops! " will only print when coloring is enabled. println!("{}Something happened.", masked.paint("Whoops! "));
pub fn wrap(self) -> Style
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Sets self
to be wrapping.
A wrapping Style
converts all color resets written out by the internal
value to the styling of itself. This allows for seamless color wrapping
of other colored text.
Performance
In order to wrap an internal value, the internal value must first be written out to a local buffer and examined. As a result, displaying a wrapped value is likely to result in a heap allocation and copy.
use yansi::{Paint, Style, Color}; let inner = format!("{} and {}", Paint::red("Stop"), Paint::green("Go")); let wrapping = Style::new(Color::Blue).wrap(); // 'Hey!' will be unstyled, "Stop" will be red, "and" will be blue, and // "Go" will be green. Without a wrapping `Paint`, "and" would be // unstyled. println!("Hey! {}", wrapping.paint(inner));
pub fn bold(self) -> Style
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Enables the bold style on self
.
use yansi::Paint; println!("Using bold: {}", Paint::new("hi").bold());
pub fn dimmed(self) -> Style
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Enables the dimmed style on self
.
use yansi::Paint; println!("Using dimmed: {}", Paint::new("hi").dimmed());
pub fn italic(self) -> Style
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Enables the italic style on self
.
use yansi::Paint; println!("Using italic: {}", Paint::new("hi").italic());
pub fn underline(self) -> Style
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Enables the underline style on self
.
use yansi::Paint; println!("Using underline: {}", Paint::new("hi").underline());
pub fn blink(self) -> Style
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Enables the blink style on self
.
use yansi::Paint; println!("Using blink: {}", Paint::new("hi").blink());
pub fn invert(self) -> Style
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Enables the invert style on self
.
use yansi::Paint; println!("Using invert: {}", Paint::new("hi").invert());
pub fn hidden(self) -> Style
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Enables the hidden style on self
.
use yansi::Paint; println!("Using hidden: {}", Paint::new("hi").hidden());
pub fn strikethrough(self) -> Style
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Enables the strikethrough style on self
.
use yansi::Paint; println!("Using strikethrough: {}", Paint::new("hi").strikethrough());
pub fn paint<T>(self, item: T) -> Paint<T>
[src]
Constructs a new Paint
structure that encapsulates item
with the
style set to self
.
use yansi::{Style, Color}; let alert = Style::new(Color::Red).bold().underline(); println!("Alert: {}", alert.paint("This thing happened!"));
pub fn fg_color(&self) -> Color
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Returns the foreground color of self
.
use yansi::{Style, Color}; let plain = Style::default(); assert_eq!(plain.fg_color(), Color::Unset); let red = plain.fg(Color::Red); assert_eq!(red.fg_color(), Color::Red);
pub fn bg_color(&self) -> Color
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Returns the foreground color of self
.
use yansi::{Style, Color}; let plain = Style::default(); assert_eq!(plain.bg_color(), Color::Unset); let white = plain.bg(Color::White); assert_eq!(white.bg_color(), Color::White);
pub fn is_masked(&self) -> bool
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Returns true
if self
is masked.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_masked()); let masked = plain.mask(); assert!(masked.is_masked());
pub fn is_wrapping(&self) -> bool
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Returns true
if self
is wrapping.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_wrapping()); let wrapping = plain.wrap(); assert!(wrapping.is_wrapping());
pub fn is_bold(&self) -> bool
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Returns true
if the bold property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_bold()); let styled = plain.bold(); assert!(styled.is_bold());
pub fn is_dimmed(&self) -> bool
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Returns true
if the dimmed property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_dimmed()); let styled = plain.dimmed(); assert!(styled.is_dimmed());
pub fn is_italic(&self) -> bool
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Returns true
if the italic property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_italic()); let styled = plain.italic(); assert!(styled.is_italic());
pub fn is_underline(&self) -> bool
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Returns true
if the underline property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_underline()); let styled = plain.underline(); assert!(styled.is_underline());
pub fn is_blink(&self) -> bool
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Returns true
if the blink property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_blink()); let styled = plain.blink(); assert!(styled.is_blink());
pub fn is_invert(&self) -> bool
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Returns true
if the invert property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_invert()); let styled = plain.invert(); assert!(styled.is_invert());
pub fn is_hidden(&self) -> bool
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Returns true
if the hidden property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_hidden()); let styled = plain.hidden(); assert!(styled.is_hidden());
pub fn is_strikethrough(&self) -> bool
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Returns true
if the strikethrough property is set on self
.
use yansi::Style; let plain = Style::default(); assert!(!plain.is_strikethrough()); let styled = plain.strikethrough(); assert!(styled.is_strikethrough());
pub fn fmt_prefix(&self, f: &mut dyn Write) -> Result
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Writes the ANSI code prefix for the currently set styles.
This method is intended to be used inside of fmt::Display
and
fmt::Debug
implementations for custom or specialized use-cases. Most
users should use Paint
for all painting needs.
This method writes the ANSI code prefix irrespective of whether painting
is currently enabled or disabled. To write the prefix only if painting
is enabled, condition a call to this method on Paint::is_enabled()
.
Example
use std::fmt; use yansi::Style; struct CustomItem { item: u32, style: Style } impl fmt::Display for CustomItem { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.style.fmt_prefix(f)?; write!(f, "number: {}", self.item)?; self.style.fmt_suffix(f) } }
pub fn fmt_suffix(&self, f: &mut dyn Write) -> Result
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Writes the ANSI code suffix for the currently set styles.
This method is intended to be used inside of fmt::Display
and
fmt::Debug
implementations for custom or specialized use-cases. Most
users should use Paint
for all painting needs.
This method writes the ANSI code suffix irrespective of whether painting
is currently enabled or disabled. To write the suffix only if painting
is enabled, condition a call to this method on Paint::is_enabled()
.
Example
use std::fmt; use yansi::Style; struct CustomItem { item: u32, style: Style } impl fmt::Display for CustomItem { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.style.fmt_prefix(f)?; write!(f, "number: {}", self.item)?; self.style.fmt_suffix(f) } }
Trait Implementations
impl Clone for Style
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impl Copy for Style
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impl Debug for Style
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impl Default for Style
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impl Eq for Style
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impl Hash for Style
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fn hash<H: Hasher>(&self, state: &mut H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for Style
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fn cmp(&self, other: &Style) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<Style> for Style
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impl PartialOrd<Style> for Style
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fn partial_cmp(&self, other: &Style) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for Style
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Auto Trait Implementations
impl RefUnwindSafe for Style
impl Send for Style
impl Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,