Struct wayland_client::Display[][src]

pub struct Display { /* fields omitted */ }

A connection to a wayland server

This object both represent the connection to the server and contains the primary WlDisplay wayland object. As such, it must be kept alive as long as you are connected. You can access the contained WlDisplay via Deref to create all the objects you need.

Safety note: If you activate the use_system_lib cargo feature and provide pointers to wayland objects to other libraries, you must ensure that these libraries clean up their state before the last clone of this Display is dropped, otherwise these libraries will access freed memory when doing their cleanup.

Implementations

impl Display[src]

pub fn connect_to_env() -> Result<Display, ConnectError>[src]

Attempt to connect to a wayland server using the contents of the environment variables

First of all, if the WAYLAND_SOCKET environment variable is set, it’ll try to interpret it as a FD number to use.

Otherwise, it will try to connect to the socket name defined in the WAYLAND_DISPLAY environment variable, and error if it is not set.

This requires the XDG_RUNTIME_DIR variable to be properly set.

pub fn connect_to_name<S: Into<OsString>>(
    name: S
) -> Result<Display, ConnectError>
[src]

Attempt to connect to a wayland server socket with given name

On success, you are given the Display object as well as the main EventQueue hosting the WlDisplay wayland object.

This requires the XDG_RUNTIME_DIR variable to be properly set.

pub unsafe fn from_fd(fd: RawFd) -> Result<Display, ConnectError>[src]

Attempt to use an already connected unix socket on given FD to start a wayland connection

On success, you are given the Display object.

Will take ownership of the FD.

Safety

The file descriptor must be associated to a connected unix socket.

pub fn flush(&self) -> Result<()>[src]

Non-blocking write to the server

Outgoing messages to the server are buffered by the library for efficiency. This method flushes the internal buffer to the server socket.

Will write as many pending requests as possible to the server socket. Never blocks: if not all requests could be written, will return an io error WouldBlock.

This function is identical to EventQueue::flush

pub fn create_event_queue(&self) -> EventQueue[src]

Create a new event queue associated with this wayland connection

pub fn protocol_error(&self) -> Option<ProtocolError>[src]

Retrieve the last protocol error if any occured

If your client does not respect some part of a protocol it is using, the server will send a special “protocol error” event and kill your connection. This method allows you to retrieve the contents of this event if it occured.

If the dispatch methods of the EventQueue return an error, this is an indication that a protocol error may have occured. Such errors are not recoverable, but this method allows you to gracefully display them to the user, along with indications for submitting a bug-report for example.

pub fn get_connection_fd(&self) -> RawFd[src]

Retrieve the file descriptor associated with the wayland socket

This FD should only be used to integrate into a polling mechanism, and should never be directly read from or written to.

pub unsafe fn from_external_display(display_ptr: *mut wl_display) -> Display[src]

Create a Display and from an external display

This allows you to interface with an already-existing wayland connection, for example provided by a GUI toolkit.

Note that if you need to retrieve the actual wl_display pointer back (rather than its wrapper), you must use the get_display_ptr() method.

Safety

The provided pointer must point to a valid wl_display from libwayland-client

pub fn get_display_ptr(&self) -> *mut wl_display[src]

Retrieve the wl_display pointer

If this Display was created from an external wl_display, its c_ptr() method will return a wrapper to the actual display. While this is perfectly good as a wl_proxy pointer, to send requests, this is not the actual wl_display and cannot be used as such.

This method will give you the wl_display.

Methods from Deref<Target = Proxy<WlDisplay>>

pub fn send<J>(&self, msg: I::Request, version: Option<u32>) -> Option<Main<J>> where
    J: Interface + AsRef<Proxy<J>> + From<Proxy<J>>, 
[src]

Send a request creating an object through this object

Warning: This method is mostly intended to be used by code generated by wayland-scanner, and you should probably never need to use it directly, but rather use the appropriate methods on the Rust object.

This is the generic method to send requests.

pub fn is_alive(&self) -> bool[src]

Check if the object associated with this proxy is still alive

Will return false if the object has been destroyed.

If the object is not managed by this library (if it was created from a raw pointer from some other library your program interfaces with), this will always returns true.

pub fn version(&self) -> u32[src]

Retrieve the interface version of this wayland object instance

Returns 0 on dead objects

pub fn id(&self) -> u32[src]

Retrieve the object id of this wayland object

pub fn user_data(&self) -> &UserData[src]

Access the UserData associated to this object

Each wayland object has an associated UserData, that can store a payload of arbitrary type and is shared by all proxies of this object.

See UserData documentation for more details.

pub fn equals(&self, other: &Proxy<I>) -> bool[src]

Check if the other proxy refers to the same underlying wayland object

You can also use the PartialEq implementation.

pub fn attach(&self, token: QueueToken) -> Attached<I>[src]

Attach this proxy to the event queue represented by this token

Once a proxy is attached, you can use it to send requests that create new objects. These new objects will be handled by the event queue represented by the provided token.

This does not impact the events received by this object, which are still handled by their original event queue.

pub fn is_external(&self) -> bool[src]

Check whether this proxy is managed by the library or not

See from_c_ptr for details.

NOTE: This method will panic if called while the use_system_lib feature is not activated.

pub fn c_ptr(&self) -> *mut wl_proxy[src]

Get a raw pointer to the underlying wayland object

Retrieve a pointer to the object from the libwayland-client.so library. You will mostly need it to interface with C libraries needing access to wayland objects (to initialize an opengl context for example).

NOTE: This method will panic if called while the use_system_lib feature is not activated.

Trait Implementations

impl Clone for Display[src]

impl Deref for Display[src]

type Target = Proxy<WlDisplay>

The resulting type after dereferencing.

Auto Trait Implementations

impl !RefUnwindSafe for Display

impl Send for Display

impl Sync for Display

impl Unpin for Display

impl !UnwindSafe for Display

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
[src]

impl<T> DowncastSync for T where
    T: Send + Sync + Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.