Struct tokio::net::UdpSocket [−][src]
A UDP socket
UDP is “connectionless”, unlike TCP. Meaning, regardless of what address you’ve bound to, a UdpSocket
is free to communicate with many different remotes. In tokio there are basically two main ways to use UdpSocket
:
- one to many:
bind
and usesend_to
andrecv_from
to communicate with many different addresses - one to one:
connect
and associate with a single address, usingsend
andrecv
to communicate only with that remote address
UdpSocket
can also be used concurrently to send_to
and recv_from
in different tasks,
all that’s required is that you Arc<UdpSocket>
and clone a reference for each task.
Streams
If you need to listen over UDP and produce a Stream
, you can look
at UdpFramed
.
Example: one to many (bind)
Using bind
we can create a simple echo server that sends and recv’s with many different clients:
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let sock = UdpSocket::bind("0.0.0.0:8080").await?; let mut buf = [0; 1024]; loop { let (len, addr) = sock.recv_from(&mut buf).await?; println!("{:?} bytes received from {:?}", len, addr); let len = sock.send_to(&buf[..len], addr).await?; println!("{:?} bytes sent", len); } }
Example: one to one (connect)
Or using connect
we can echo with a single remote address using send
and recv
:
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let sock = UdpSocket::bind("0.0.0.0:8080").await?; let remote_addr = "127.0.0.1:59611"; sock.connect(remote_addr).await?; let mut buf = [0; 1024]; loop { let len = sock.recv(&mut buf).await?; println!("{:?} bytes received from {:?}", len, remote_addr); let len = sock.send(&buf[..len]).await?; println!("{:?} bytes sent", len); } }
Example: Sending/Receiving concurrently
Because send_to
and recv_from
take &self
. It’s perfectly alright to Arc<UdpSocket>
and share the references to multiple tasks, in order to send/receive concurrently. Here is
a similar “echo” example but that supports concurrent sending/receiving:
use tokio::{net::UdpSocket, sync::mpsc}; use std::{io, net::SocketAddr, sync::Arc}; #[tokio::main] async fn main() -> io::Result<()> { let sock = UdpSocket::bind("0.0.0.0:8080".parse::<SocketAddr>().unwrap()).await?; let r = Arc::new(sock); let s = r.clone(); let (tx, mut rx) = mpsc::channel::<(Vec<u8>, SocketAddr)>(1_000); tokio::spawn(async move { while let Some((bytes, addr)) = rx.recv().await { let len = s.send_to(&bytes, &addr).await.unwrap(); println!("{:?} bytes sent", len); } }); let mut buf = [0; 1024]; loop { let (len, addr) = r.recv_from(&mut buf).await?; println!("{:?} bytes received from {:?}", len, addr); tx.send((buf[..len].to_vec(), addr)).await.unwrap(); } }
Implementations
impl UdpSocket
[src]
pub async fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
[src]
This function will create a new UDP socket and attempt to bind it to
the addr
provided.
Example
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let sock = UdpSocket::bind("0.0.0.0:8080").await?; // use `sock` Ok(()) }
pub fn from_std(socket: UdpSocket) -> Result<UdpSocket>
[src]
Creates new UdpSocket
from a previously bound std::net::UdpSocket
.
This function is intended to be used to wrap a UDP socket from the standard library in the Tokio equivalent. The conversion assumes nothing about the underlying socket; it is left up to the user to set it in non-blocking mode.
This can be used in conjunction with socket2’s Socket
interface to
configure a socket before it’s handed off, such as setting options like
reuse_address
or binding to multiple addresses.
Panics
This function panics if thread-local runtime is not set.
The runtime is usually set implicitly when this function is called
from a future driven by a tokio runtime, otherwise runtime can be set
explicitly with Runtime::enter
function.
Example
use tokio::net::UdpSocket; let addr = "0.0.0.0:8080".parse::<SocketAddr>().unwrap(); let std_sock = std::net::UdpSocket::bind(addr)?; std_sock.set_nonblocking(true)?; let sock = UdpSocket::from_std(std_sock)?; // use `sock`
pub fn local_addr(&self) -> Result<SocketAddr>
[src]
Returns the local address that this socket is bound to.
Example
use tokio::net::UdpSocket; let addr = "0.0.0.0:8080".parse::<SocketAddr>().unwrap(); let sock = UdpSocket::bind(addr).await?; // the address the socket is bound to let local_addr = sock.local_addr()?;
pub async fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
[src]
Connects the UDP socket setting the default destination for send() and
limiting packets that are read via recv from the address specified in
addr
.
Example
use tokio::net::UdpSocket; let sock = UdpSocket::bind("0.0.0.0:8080".parse::<SocketAddr>().unwrap()).await?; let remote_addr = "127.0.0.1:59600".parse::<SocketAddr>().unwrap(); sock.connect(remote_addr).await?; let mut buf = [0u8; 32]; // recv from remote_addr let len = sock.recv(&mut buf).await?; // send to remote_addr let _len = sock.send(&buf[..len]).await?;
pub async fn ready(&self, interest: Interest) -> Result<Ready>
[src]
Wait for any of the requested ready states.
This function is usually paired with try_recv()
or try_send()
. It
can be used to concurrently recv / send to the same socket on a single
task without splitting the socket.
The function may complete without the socket being ready. This is a
false-positive and attempting an operation will return with
io::ErrorKind::WouldBlock
.
Examples
Concurrently receive from and send to the socket on the same task without splitting.
use tokio::io::{self, Interest}; use tokio::net::UdpSocket; #[tokio::main] async fn main() -> io::Result<()> { let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; loop { let ready = socket.ready(Interest::READABLE | Interest::WRITABLE).await?; if ready.is_readable() { // The buffer is **not** included in the async task and will only exist // on the stack. let mut data = [0; 1024]; match socket.try_recv(&mut data[..]) { Ok(n) => { println!("received {:?}", &data[..n]); } // False-positive, continue Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {} Err(e) => { return Err(e); } } } if ready.is_writable() { // Write some data match socket.try_send(b"hello world") { Ok(n) => { println!("sent {} bytes", n); } // False-positive, continue Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {} Err(e) => { return Err(e); } } } } }
pub async fn writable(&self) -> Result<()>
[src]
Wait for the socket to become writable.
This function is equivalent to ready(Interest::WRITABLE)
and is
usually paired with try_send()
or try_send_to()
.
The function may complete without the socket being writable. This is a
false-positive and attempting a try_send()
will return with
io::ErrorKind::WouldBlock
.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Bind socket let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; loop { // Wait for the socket to be writable socket.writable().await?; // Try to send data, this may still fail with `WouldBlock` // if the readiness event is a false positive. match socket.try_send(b"hello world") { Ok(n) => { break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { continue; } Err(e) => { return Err(e); } } } Ok(()) }
pub async fn send(&self, buf: &[u8]) -> Result<usize>
[src]
Sends data on the socket to the remote address that the socket is connected to.
The connect
method will connect this socket to a remote address.
This method will fail if the socket is not connected.
Return
On success, the number of bytes sent is returned, otherwise, the encountered error is returned.
Examples
use tokio::io; use tokio::net::UdpSocket; #[tokio::main] async fn main() -> io::Result<()> { // Bind socket let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; // Send a message socket.send(b"hello world").await?; Ok(()) }
pub fn poll_send(&self, cx: &mut Context<'_>, buf: &[u8]) -> Poll<Result<usize>>
[src]
Attempts to send data on the socket to the remote address to which it
was previously connect
ed.
The connect
method will connect this socket to a remote address.
This method will fail if the socket is not connected.
Note that on multiple calls to a poll_*
method in the send direction,
only the Waker
from the Context
passed to the most recent call will
be scheduled to receive a wakeup.
Return value
The function returns:
Poll::Pending
if the socket is not available to writePoll::Ready(Ok(n))
n
is the number of bytes sentPoll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
pub fn try_send(&self, buf: &[u8]) -> Result<usize>
[src]
Try to send data on the socket to the remote address to which it is connected.
When the socket buffer is full, Err(io::ErrorKind::WouldBlock)
is
returned. This function is usually paired with writable()
.
Returns
If successful, Ok(n)
is returned, where n
is the number of bytes
sent. If the socket is not ready to send data,
Err(ErrorKind::WouldBlock)
is returned.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Bind a UDP socket let socket = UdpSocket::bind("127.0.0.1:8080").await?; // Connect to a peer socket.connect("127.0.0.1:8081").await?; loop { // Wait for the socket to be writable socket.writable().await?; // Try to send data, this may still fail with `WouldBlock` // if the readiness event is a false positive. match socket.try_send(b"hello world") { Ok(n) => { break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { continue; } Err(e) => { return Err(e); } } } Ok(()) }
pub async fn readable(&self) -> Result<()>
[src]
Wait for the socket to become readable.
This function is equivalent to ready(Interest::READABLE)
and is usually
paired with try_recv()
.
The function may complete without the socket being readable. This is a
false-positive and attempting a try_recv()
will return with
io::ErrorKind::WouldBlock
.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Connect to a peer let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; loop { // Wait for the socket to be readable socket.readable().await?; // The buffer is **not** included in the async task and will // only exist on the stack. let mut buf = [0; 1024]; // Try to recv data, this may still fail with `WouldBlock` // if the readiness event is a false positive. match socket.try_recv(&mut buf) { Ok(n) => { println!("GOT {:?}", &buf[..n]); break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { continue; } Err(e) => { return Err(e); } } } Ok(()) }
pub async fn recv(&self, buf: &mut [u8]) -> Result<usize>
[src]
Receives a single datagram message on the socket from the remote address to which it is connected. On success, returns the number of bytes read.
The function must be called with valid byte array buf
of sufficient
size to hold the message bytes. If a message is too long to fit in the
supplied buffer, excess bytes may be discarded.
The connect
method will connect this socket to a remote address.
This method will fail if the socket is not connected.
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Bind socket let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; let mut buf = vec![0; 10]; let n = socket.recv(&mut buf).await?; println!("received {} bytes {:?}", n, &buf[..n]); Ok(()) }
pub fn poll_recv(
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<()>>
[src]
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<()>>
Attempts to receive a single datagram message on the socket from the remote
address to which it is connect
ed.
The connect
method will connect this socket to a remote address. This method
resolves to an error if the socket is not connected.
Note that on multiple calls to a poll_*
method in the recv direction, only the
Waker
from the Context
passed to the most recent call will be scheduled to
receive a wakeup.
Return value
The function returns:
Poll::Pending
if the socket is not ready to readPoll::Ready(Ok(()))
reads dataReadBuf
if the socket is readyPoll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
pub fn try_recv(&self, buf: &mut [u8]) -> Result<usize>
[src]
Try to receive a single datagram message on the socket from the remote address to which it is connected. On success, returns the number of bytes read.
The function must be called with valid byte array buf of sufficient size to hold the message bytes. If a message is too long to fit in the supplied buffer, excess bytes may be discarded.
When there is no pending data, Err(io::ErrorKind::WouldBlock)
is
returned. This function is usually paired with readable()
.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Connect to a peer let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; loop { // Wait for the socket to be readable socket.readable().await?; // The buffer is **not** included in the async task and will // only exist on the stack. let mut buf = [0; 1024]; // Try to recv data, this may still fail with `WouldBlock` // if the readiness event is a false positive. match socket.try_recv(&mut buf) { Ok(n) => { println!("GOT {:?}", &buf[..n]); break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { continue; } Err(e) => { return Err(e); } } } Ok(()) }
pub async fn send_to<A: ToSocketAddrs>(
&self,
buf: &[u8],
target: A
) -> Result<usize>
[src]
&self,
buf: &[u8],
target: A
) -> Result<usize>
Sends data on the socket to the given address. On success, returns the number of bytes written.
Address type can be any implementor of ToSocketAddrs
trait. See its
documentation for concrete examples.
It is possible for addr
to yield multiple addresses, but send_to
will only send data to the first address yielded by addr
.
This will return an error when the IP version of the local socket does
not match that returned from ToSocketAddrs
.
Example
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let socket = UdpSocket::bind("127.0.0.1:8080").await?; let len = socket.send_to(b"hello world", "127.0.0.1:8081").await?; println!("Sent {} bytes", len); Ok(()) }
pub fn poll_send_to(
&self,
cx: &mut Context<'_>,
buf: &[u8],
target: &SocketAddr
) -> Poll<Result<usize>>
[src]
&self,
cx: &mut Context<'_>,
buf: &[u8],
target: &SocketAddr
) -> Poll<Result<usize>>
Attempts to send data on the socket to a given address.
Note that on multiple calls to a poll_*
method in the send direction, only the
Waker
from the Context
passed to the most recent call will be scheduled to
receive a wakeup.
Return value
The function returns:
Poll::Pending
if the socket is not ready to writePoll::Ready(Ok(n))
n
is the number of bytes sent.Poll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
pub fn try_send_to(&self, buf: &[u8], target: SocketAddr) -> Result<usize>
[src]
Try to send data on the socket to the given address, but if the send is blocked this will return right away.
This function is usually paired with writable()
.
Returns
If successfull, returns the number of bytes sent
Users should ensure that when the remote cannot receive, the
ErrorKind::WouldBlock
is properly handled. An error can also occur
if the IP version of the socket does not match that of target
.
Example
use tokio::net::UdpSocket; use std::error::Error; use std::io; #[tokio::main] async fn main() -> Result<(), Box<dyn Error>> { let socket = UdpSocket::bind("127.0.0.1:8080").await?; let dst = "127.0.0.1:8081".parse()?; loop { socket.writable().await?; match socket.try_send_to(&b"hello world"[..], dst) { Ok(sent) => { println!("sent {} bytes", sent); break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { // Writable false positive. continue; } Err(e) => return Err(e.into()), } } Ok(()) }
pub async fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
[src]
Receives a single datagram message on the socket. On success, returns the number of bytes read and the origin.
The function must be called with valid byte array buf
of sufficient
size to hold the message bytes. If a message is too long to fit in the
supplied buffer, excess bytes may be discarded.
Example
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let socket = UdpSocket::bind("127.0.0.1:8080").await?; let mut buf = vec![0u8; 32]; let (len, addr) = socket.recv_from(&mut buf).await?; println!("received {:?} bytes from {:?}", len, addr); Ok(()) }
pub fn poll_recv_from(
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<SocketAddr>>
[src]
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<SocketAddr>>
Attempts to receive a single datagram on the socket.
Note that on multiple calls to a poll_*
method in the recv direction, only the
Waker
from the Context
passed to the most recent call will be scheduled to
receive a wakeup.
Return value
The function returns:
Poll::Pending
if the socket is not ready to readPoll::Ready(Ok(addr))
reads data fromaddr
intoReadBuf
if the socket is readyPoll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
pub fn try_recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
[src]
Try to receive a single datagram message on the socket. On success, returns the number of bytes read and the origin.
The function must be called with valid byte array buf of sufficient size to hold the message bytes. If a message is too long to fit in the supplied buffer, excess bytes may be discarded.
When there is no pending data, Err(io::ErrorKind::WouldBlock)
is
returned. This function is usually paired with readable()
.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Connect to a peer let socket = UdpSocket::bind("127.0.0.1:8080").await?; socket.connect("127.0.0.1:8081").await?; loop { // Wait for the socket to be readable socket.readable().await?; // The buffer is **not** included in the async task and will // only exist on the stack. let mut buf = [0; 1024]; // Try to recv data, this may still fail with `WouldBlock` // if the readiness event is a false positive. match socket.try_recv(&mut buf) { Ok(n) => { println!("GOT {:?}", &buf[..n]); break; } Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => { continue; } Err(e) => { return Err(e); } } } Ok(()) }
pub async fn peek_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
[src]
Receives data from the socket, without removing it from the input queue. On success, returns the number of bytes read and the address from whence the data came.
Notes
On Windows, if the data is larger than the buffer specified, the buffer is filled with the first part of the data, and peek_from returns the error WSAEMSGSIZE(10040). The excess data is lost. Make sure to always use a sufficiently large buffer to hold the maximum UDP packet size, which can be up to 65536 bytes in size.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { let socket = UdpSocket::bind("127.0.0.1:8080").await?; let mut buf = vec![0u8; 32]; let (len, addr) = socket.peek_from(&mut buf).await?; println!("peeked {:?} bytes from {:?}", len, addr); Ok(()) }
pub fn poll_peek_from(
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<SocketAddr>>
[src]
&self,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>
) -> Poll<Result<SocketAddr>>
Receives data from the socket, without removing it from the input queue. On success, returns the number of bytes read.
Notes
Note that on multiple calls to a poll_*
method in the recv direction, only the
Waker
from the Context
passed to the most recent call will be scheduled to
receive a wakeup
On Windows, if the data is larger than the buffer specified, the buffer is filled with the first part of the data, and peek returns the error WSAEMSGSIZE(10040). The excess data is lost. Make sure to always use a sufficiently large buffer to hold the maximum UDP packet size, which can be up to 65536 bytes in size.
Return value
The function returns:
Poll::Pending
if the socket is not ready to readPoll::Ready(Ok(addr))
reads data fromaddr
intoReadBuf
if the socket is readyPoll::Ready(Err(e))
if an error is encountered.
Errors
This function may encounter any standard I/O error except WouldBlock
.
pub fn broadcast(&self) -> Result<bool>
[src]
Gets the value of the SO_BROADCAST
option for this socket.
For more information about this option, see set_broadcast
.
pub fn set_broadcast(&self, on: bool) -> Result<()>
[src]
Sets the value of the SO_BROADCAST
option for this socket.
When enabled, this socket is allowed to send packets to a broadcast address.
pub fn multicast_loop_v4(&self) -> Result<bool>
[src]
Gets the value of the IP_MULTICAST_LOOP
option for this socket.
For more information about this option, see set_multicast_loop_v4
.
pub fn set_multicast_loop_v4(&self, on: bool) -> Result<()>
[src]
Sets the value of the IP_MULTICAST_LOOP
option for this socket.
If enabled, multicast packets will be looped back to the local socket.
Note
This may not have any affect on IPv6 sockets.
pub fn multicast_ttl_v4(&self) -> Result<u32>
[src]
Gets the value of the IP_MULTICAST_TTL
option for this socket.
For more information about this option, see set_multicast_ttl_v4
.
pub fn set_multicast_ttl_v4(&self, ttl: u32) -> Result<()>
[src]
Sets the value of the IP_MULTICAST_TTL
option for this socket.
Indicates the time-to-live value of outgoing multicast packets for this socket. The default value is 1 which means that multicast packets don’t leave the local network unless explicitly requested.
Note
This may not have any affect on IPv6 sockets.
pub fn multicast_loop_v6(&self) -> Result<bool>
[src]
Gets the value of the IPV6_MULTICAST_LOOP
option for this socket.
For more information about this option, see set_multicast_loop_v6
.
pub fn set_multicast_loop_v6(&self, on: bool) -> Result<()>
[src]
Sets the value of the IPV6_MULTICAST_LOOP
option for this socket.
Controls whether this socket sees the multicast packets it sends itself.
Note
This may not have any affect on IPv4 sockets.
pub fn ttl(&self) -> Result<u32>
[src]
Gets the value of the IP_TTL
option for this socket.
For more information about this option, see set_ttl
.
Examples
use tokio::net::UdpSocket; let sock = UdpSocket::bind("127.0.0.1:8080").await?; println!("{:?}", sock.ttl()?);
pub fn set_ttl(&self, ttl: u32) -> Result<()>
[src]
Sets the value for the IP_TTL
option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
Examples
use tokio::net::UdpSocket; let sock = UdpSocket::bind("127.0.0.1:8080").await?; sock.set_ttl(60)?;
pub fn join_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
[src]
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
Executes an operation of the IP_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
address of the local interface with which the system should join the
multicast group. If it’s equal to INADDR_ANY
then an appropriate
interface is chosen by the system.
pub fn join_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
[src]
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
Executes an operation of the IPV6_ADD_MEMBERSHIP
type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface
is the
index of the interface to join/leave (or 0 to indicate any interface).
pub fn leave_multicast_v4(
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
[src]
&self,
multiaddr: Ipv4Addr,
interface: Ipv4Addr
) -> Result<()>
Executes an operation of the IP_DROP_MEMBERSHIP
type.
For more information about this option, see join_multicast_v4
.
pub fn leave_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
[src]
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
Executes an operation of the IPV6_DROP_MEMBERSHIP
type.
For more information about this option, see join_multicast_v6
.
pub fn take_error(&self) -> Result<Option<Error>>
[src]
Returns the value of the SO_ERROR
option.
Examples
use tokio::net::UdpSocket; use std::io; #[tokio::main] async fn main() -> io::Result<()> { // Create a socket let socket = UdpSocket::bind("0.0.0.0:8080").await?; if let Ok(Some(err)) = socket.take_error() { println!("Got error: {:?}", err); } Ok(()) }
Trait Implementations
impl AsRawFd for UdpSocket
[src]
impl Debug for UdpSocket
[src]
impl TryFrom<UdpSocket> for UdpSocket
[src]
Auto Trait Implementations
impl !RefUnwindSafe for UdpSocket
impl Send for UdpSocket
impl Sync for UdpSocket
impl Unpin for UdpSocket
impl !UnwindSafe for UdpSocket
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut Tⓘ
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,