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//! An asynchronously awaitable `CancellationToken`. //! The token allows to signal a cancellation request to one or more tasks. use crate::loom::sync::atomic::AtomicUsize; use crate::loom::sync::Mutex; use crate::sync::intrusive_double_linked_list::{LinkedList, ListNode}; use core::future::Future; use core::pin::Pin; use core::ptr::NonNull; use core::sync::atomic::Ordering; use core::task::{Context, Poll, Waker}; /// A token which can be used to signal a cancellation request to one or more /// tasks. /// /// Tasks can call [`CancellationToken::cancelled()`] in order to /// obtain a Future which will be resolved when cancellation is requested. /// /// Cancellation can be requested through the [`CancellationToken::cancel`] method. /// /// # Examples /// /// ```ignore /// use tokio::select; /// use tokio::scope::CancellationToken; /// /// #[tokio::main] /// async fn main() { /// let token = CancellationToken::new(); /// let cloned_token = token.clone(); /// /// let join_handle = tokio::spawn(async move { /// // Wait for either cancellation or a very long time /// select! { /// _ = cloned_token.cancelled() => { /// // The token was cancelled /// 5 /// } /// _ = tokio::time::sleep(std::time::Duration::from_secs(9999)) => { /// 99 /// } /// } /// }); /// /// tokio::spawn(async move { /// tokio::time::sleep(std::time::Duration::from_millis(10)).await; /// token.cancel(); /// }); /// /// assert_eq!(5, join_handle.await.unwrap()); /// } /// ``` pub struct CancellationToken { inner: NonNull<CancellationTokenState>, } // Safety: The CancellationToken is thread-safe and can be moved between threads, // since all methods are internally synchronized. unsafe impl Send for CancellationToken {} unsafe impl Sync for CancellationToken {} /// A Future that is resolved once the corresponding [`CancellationToken`] /// was cancelled #[must_use = "futures do nothing unless polled"] pub struct WaitForCancellationFuture<'a> { /// The CancellationToken that is associated with this WaitForCancellationFuture cancellation_token: Option<&'a CancellationToken>, /// Node for waiting at the cancellation_token wait_node: ListNode<WaitQueueEntry>, /// Whether this future was registered at the token yet as a waiter is_registered: bool, } // Safety: Futures can be sent between threads as long as the underlying // cancellation_token is thread-safe (Sync), // which allows to poll/register/unregister from a different thread. unsafe impl<'a> Send for WaitForCancellationFuture<'a> {} // ===== impl CancellationToken ===== impl core::fmt::Debug for CancellationToken { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { f.debug_struct("CancellationToken") .field("is_cancelled", &self.is_cancelled()) .finish() } } impl Clone for CancellationToken { fn clone(&self) -> Self { // Safety: The state inside a `CancellationToken` is always valid, since // is reference counted let inner = self.state(); // Tokens are cloned by increasing their refcount let current_state = inner.snapshot(); inner.increment_refcount(current_state); CancellationToken { inner: self.inner } } } impl Drop for CancellationToken { fn drop(&mut self) { let token_state_pointer = self.inner; // Safety: The state inside a `CancellationToken` is always valid, since // is reference counted let inner = unsafe { &mut *self.inner.as_ptr() }; let mut current_state = inner.snapshot(); // We need to safe the parent, since the state might be released by the // next call let parent = inner.parent; // Drop our own refcount current_state = inner.decrement_refcount(current_state); // If this was the last reference, unregister from the parent if current_state.refcount == 0 { if let Some(mut parent) = parent { // Safety: Since we still retain a reference on the parent, it must be valid. let parent = unsafe { parent.as_mut() }; parent.unregister_child(token_state_pointer, current_state); } } } } impl Default for CancellationToken { fn default() -> CancellationToken { CancellationToken::new() } } impl CancellationToken { /// Creates a new CancellationToken in the non-cancelled state. pub fn new() -> CancellationToken { let state = Box::new(CancellationTokenState::new( None, StateSnapshot { cancel_state: CancellationState::NotCancelled, has_parent_ref: false, refcount: 1, }, )); // Safety: We just created the Box. The pointer is guaranteed to be // not null CancellationToken { inner: unsafe { NonNull::new_unchecked(Box::into_raw(state)) }, } } /// Returns a reference to the utilized `CancellationTokenState`. fn state(&self) -> &CancellationTokenState { // Safety: The state inside a `CancellationToken` is always valid, since // is reference counted unsafe { &*self.inner.as_ptr() } } /// Creates a `CancellationToken` which will get cancelled whenever the /// current token gets cancelled. /// /// If the current token is already cancelled, the child token will get /// returned in cancelled state. /// /// # Examples /// /// ```ignore /// use tokio::select; /// use tokio::scope::CancellationToken; /// /// #[tokio::main] /// async fn main() { /// let token = CancellationToken::new(); /// let child_token = token.child_token(); /// /// let join_handle = tokio::spawn(async move { /// // Wait for either cancellation or a very long time /// select! { /// _ = child_token.cancelled() => { /// // The token was cancelled /// 5 /// } /// _ = tokio::time::sleep(std::time::Duration::from_secs(9999)) => { /// 99 /// } /// } /// }); /// /// tokio::spawn(async move { /// tokio::time::sleep(std::time::Duration::from_millis(10)).await; /// token.cancel(); /// }); /// /// assert_eq!(5, join_handle.await.unwrap()); /// } /// ``` pub fn child_token(&self) -> CancellationToken { let inner = self.state(); // Increment the refcount of this token. It will be referenced by the // child, independent of whether the child is immediately cancelled or // not. let _current_state = inner.increment_refcount(inner.snapshot()); let mut unpacked_child_state = StateSnapshot { has_parent_ref: true, refcount: 1, cancel_state: CancellationState::NotCancelled, }; let mut child_token_state = Box::new(CancellationTokenState::new( Some(self.inner), unpacked_child_state, )); { let mut guard = inner.synchronized.lock().unwrap(); if guard.is_cancelled { // This task was already cancelled. In this case we should not // insert the child into the list, since it would never get removed // from the list. (*child_token_state.synchronized.lock().unwrap()).is_cancelled = true; unpacked_child_state.cancel_state = CancellationState::Cancelled; // Since it's not in the list, the parent doesn't need to retain // a reference to it. unpacked_child_state.has_parent_ref = false; child_token_state .state .store(unpacked_child_state.pack(), Ordering::SeqCst); } else { if let Some(mut first_child) = guard.first_child { child_token_state.from_parent.next_peer = Some(first_child); // Safety: We manipulate other child task inside the Mutex // and retain a parent reference on it. The child token can't // get invalidated while the Mutex is held. unsafe { first_child.as_mut().from_parent.prev_peer = Some((&mut *child_token_state).into()) }; } guard.first_child = Some((&mut *child_token_state).into()); } }; let child_token_ptr = Box::into_raw(child_token_state); // Safety: We just created the pointer from a `Box` CancellationToken { inner: unsafe { NonNull::new_unchecked(child_token_ptr) }, } } /// Cancel the [`CancellationToken`] and all child tokens which had been /// derived from it. /// /// This will wake up all tasks which are waiting for cancellation. pub fn cancel(&self) { self.state().cancel(); } /// Returns `true` if the `CancellationToken` had been cancelled pub fn is_cancelled(&self) -> bool { self.state().is_cancelled() } /// Returns a `Future` that gets fulfilled when cancellation is requested. pub fn cancelled(&self) -> WaitForCancellationFuture<'_> { WaitForCancellationFuture { cancellation_token: Some(self), wait_node: ListNode::new(WaitQueueEntry::new()), is_registered: false, } } unsafe fn register( &self, wait_node: &mut ListNode<WaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<()> { self.state().register(wait_node, cx) } fn check_for_cancellation( &self, wait_node: &mut ListNode<WaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<()> { self.state().check_for_cancellation(wait_node, cx) } fn unregister(&self, wait_node: &mut ListNode<WaitQueueEntry>) { self.state().unregister(wait_node) } } // ===== impl WaitForCancellationFuture ===== impl<'a> core::fmt::Debug for WaitForCancellationFuture<'a> { fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result { f.debug_struct("WaitForCancellationFuture").finish() } } impl<'a> Future for WaitForCancellationFuture<'a> { type Output = (); fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> { // Safety: We do not move anything out of `WaitForCancellationFuture` let mut_self: &mut WaitForCancellationFuture<'_> = unsafe { Pin::get_unchecked_mut(self) }; let cancellation_token = mut_self .cancellation_token .expect("polled WaitForCancellationFuture after completion"); let poll_res = if !mut_self.is_registered { // Safety: The `ListNode` is pinned through the Future, // and we will unregister it in `WaitForCancellationFuture::drop` // before the Future is dropped and the memory reference is invalidated. unsafe { cancellation_token.register(&mut mut_self.wait_node, cx) } } else { cancellation_token.check_for_cancellation(&mut mut_self.wait_node, cx) }; if let Poll::Ready(()) = poll_res { // The cancellation_token was signalled mut_self.cancellation_token = None; // A signalled Token means the Waker won't be enqueued anymore mut_self.is_registered = false; mut_self.wait_node.task = None; } else { // This `Future` and its stored `Waker` stay registered at the // `CancellationToken` mut_self.is_registered = true; } poll_res } } impl<'a> Drop for WaitForCancellationFuture<'a> { fn drop(&mut self) { // If this WaitForCancellationFuture has been polled and it was added to the // wait queue at the cancellation_token, it must be removed before dropping. // Otherwise the cancellation_token would access invalid memory. if let Some(token) = self.cancellation_token { if self.is_registered { token.unregister(&mut self.wait_node); } } } } /// Tracks how the future had interacted with the [`CancellationToken`] #[derive(Copy, Clone, Debug, PartialEq, Eq)] enum PollState { /// The task has never interacted with the [`CancellationToken`]. New, /// The task was added to the wait queue at the [`CancellationToken`]. Waiting, /// The task has been polled to completion. Done, } /// Tracks the WaitForCancellationFuture waiting state. /// Access to this struct is synchronized through the mutex in the CancellationToken. struct WaitQueueEntry { /// The task handle of the waiting task task: Option<Waker>, // Current polling state. This state is only updated inside the Mutex of // the CancellationToken. state: PollState, } impl WaitQueueEntry { /// Creates a new WaitQueueEntry fn new() -> WaitQueueEntry { WaitQueueEntry { task: None, state: PollState::New, } } } struct SynchronizedState { waiters: LinkedList<WaitQueueEntry>, first_child: Option<NonNull<CancellationTokenState>>, is_cancelled: bool, } impl SynchronizedState { fn new() -> Self { Self { waiters: LinkedList::new(), first_child: None, is_cancelled: false, } } } /// Information embedded in child tokens which is synchronized through the Mutex /// in their parent. struct SynchronizedThroughParent { next_peer: Option<NonNull<CancellationTokenState>>, prev_peer: Option<NonNull<CancellationTokenState>>, } /// Possible states of a `CancellationToken` #[derive(Debug, Copy, Clone, PartialEq, Eq)] enum CancellationState { NotCancelled = 0, Cancelling = 1, Cancelled = 2, } impl CancellationState { fn pack(self) -> usize { self as usize } fn unpack(value: usize) -> Self { match value { 0 => CancellationState::NotCancelled, 1 => CancellationState::Cancelling, 2 => CancellationState::Cancelled, _ => unreachable!("Invalid value"), } } } #[derive(Debug, Copy, Clone, PartialEq, Eq)] struct StateSnapshot { /// The amount of references to this particular CancellationToken. /// `CancellationToken` structs hold these references to a `CancellationTokenState`. /// Also the state is referenced by the state of each child. refcount: usize, /// Whether the state is still referenced by it's parent and can therefore /// not be freed. has_parent_ref: bool, /// Whether the token is cancelled cancel_state: CancellationState, } impl StateSnapshot { /// Packs the snapshot into a `usize` fn pack(self) -> usize { self.refcount << 3 | if self.has_parent_ref { 4 } else { 0 } | self.cancel_state.pack() } /// Unpacks the snapshot from a `usize` fn unpack(value: usize) -> Self { let refcount = value >> 3; let has_parent_ref = value & 4 != 0; let cancel_state = CancellationState::unpack(value & 0x03); StateSnapshot { refcount, has_parent_ref, cancel_state, } } /// Whether this `CancellationTokenState` is still referenced by any /// `CancellationToken`. fn has_refs(&self) -> bool { self.refcount != 0 || self.has_parent_ref } } /// The maximum permitted amount of references to a CancellationToken. This /// is derived from the intent to never use more than 32bit in the `Snapshot`. const MAX_REFS: u32 = (std::u32::MAX - 7) >> 3; /// Internal state of the `CancellationToken` pair above struct CancellationTokenState { state: AtomicUsize, parent: Option<NonNull<CancellationTokenState>>, from_parent: SynchronizedThroughParent, synchronized: Mutex<SynchronizedState>, } impl CancellationTokenState { fn new( parent: Option<NonNull<CancellationTokenState>>, state: StateSnapshot, ) -> CancellationTokenState { CancellationTokenState { parent, from_parent: SynchronizedThroughParent { prev_peer: None, next_peer: None, }, state: AtomicUsize::new(state.pack()), synchronized: Mutex::new(SynchronizedState::new()), } } /// Returns a snapshot of the current atomic state of the token fn snapshot(&self) -> StateSnapshot { StateSnapshot::unpack(self.state.load(Ordering::SeqCst)) } fn atomic_update_state<F>(&self, mut current_state: StateSnapshot, func: F) -> StateSnapshot where F: Fn(StateSnapshot) -> StateSnapshot, { let mut current_packed_state = current_state.pack(); loop { let next_state = func(current_state); match self.state.compare_exchange( current_packed_state, next_state.pack(), Ordering::SeqCst, Ordering::SeqCst, ) { Ok(_) => { return next_state; } Err(actual) => { current_packed_state = actual; current_state = StateSnapshot::unpack(actual); } } } } fn increment_refcount(&self, current_state: StateSnapshot) -> StateSnapshot { self.atomic_update_state(current_state, |mut state: StateSnapshot| { if state.refcount >= MAX_REFS as usize { eprintln!("[ERROR] Maximum reference count for CancellationToken was exceeded"); std::process::abort(); } state.refcount += 1; state }) } fn decrement_refcount(&self, current_state: StateSnapshot) -> StateSnapshot { let current_state = self.atomic_update_state(current_state, |mut state: StateSnapshot| { state.refcount -= 1; state }); // Drop the State if it is not referenced anymore if !current_state.has_refs() { // Safety: `CancellationTokenState` is always stored in refcounted // Boxes let _ = unsafe { Box::from_raw(self as *const Self as *mut Self) }; } current_state } fn remove_parent_ref(&self, current_state: StateSnapshot) -> StateSnapshot { let current_state = self.atomic_update_state(current_state, |mut state: StateSnapshot| { state.has_parent_ref = false; state }); // Drop the State if it is not referenced anymore if !current_state.has_refs() { // Safety: `CancellationTokenState` is always stored in refcounted // Boxes let _ = unsafe { Box::from_raw(self as *const Self as *mut Self) }; } current_state } /// Unregisters a child from the parent token. /// The child tokens state is not exactly known at this point in time. /// If the parent token is cancelled, the child token gets removed from the /// parents list, and might therefore already have been freed. If the parent /// token is not cancelled, the child token is still valid. fn unregister_child( &mut self, mut child_state: NonNull<CancellationTokenState>, current_child_state: StateSnapshot, ) { let removed_child = { // Remove the child toke from the parents linked list let mut guard = self.synchronized.lock().unwrap(); if !guard.is_cancelled { // Safety: Since the token was not cancelled, the child must // still be in the list and valid. let mut child_state = unsafe { child_state.as_mut() }; debug_assert!(child_state.snapshot().has_parent_ref); if guard.first_child == Some(child_state.into()) { guard.first_child = child_state.from_parent.next_peer; } // Safety: If peers wouldn't be valid anymore, they would try // to remove themselves from the list. This would require locking // the Mutex that we currently own. unsafe { if let Some(mut prev_peer) = child_state.from_parent.prev_peer { prev_peer.as_mut().from_parent.next_peer = child_state.from_parent.next_peer; } if let Some(mut next_peer) = child_state.from_parent.next_peer { next_peer.as_mut().from_parent.prev_peer = child_state.from_parent.prev_peer; } } child_state.from_parent.prev_peer = None; child_state.from_parent.next_peer = None; // The child is no longer referenced by the parent, since we were able // to remove its reference from the parents list. true } else { // Do not touch the linked list anymore. If the parent is cancelled // it will move all childs outside of the Mutex and manipulate // the pointers there. Manipulating the pointers here too could // lead to races. Therefore leave them just as as and let the // parent deal with it. The parent will make sure to retain a // reference to this state as long as it manipulates the list // pointers. Therefore the pointers are not dangling. false } }; if removed_child { // If the token removed itself from the parents list, it can reset // the parent ref status. If it is isn't able to do so, because the // parent removed it from the list, there is no need to do this. // The parent ref acts as as another reference count. Therefore // removing this reference can free the object. // Safety: The token was in the list. This means the parent wasn't // cancelled before, and the token must still be alive. unsafe { child_state.as_mut().remove_parent_ref(current_child_state) }; } // Decrement the refcount on the parent and free it if necessary self.decrement_refcount(self.snapshot()); } fn cancel(&self) { // Move the state of the CancellationToken from `NotCancelled` to `Cancelling` let mut current_state = self.snapshot(); let state_after_cancellation = loop { if current_state.cancel_state != CancellationState::NotCancelled { // Another task already initiated the cancellation return; } let mut next_state = current_state; next_state.cancel_state = CancellationState::Cancelling; match self.state.compare_exchange( current_state.pack(), next_state.pack(), Ordering::SeqCst, Ordering::SeqCst, ) { Ok(_) => break next_state, Err(actual) => current_state = StateSnapshot::unpack(actual), } }; // This task cancelled the token // Take the task list out of the Token // We do not want to cancel child token inside this lock. If one of the // child tasks would have additional child tokens, we would recursively // take locks. // Doing this action has an impact if the child token is dropped concurrently: // It will try to deregister itself from the parent task, but can not find // itself in the task list anymore. Therefore it needs to assume the parent // has extracted the list and will process it. It may not modify the list. // This is OK from a memory safety perspective, since the parent still // retains a reference to the child task until it finished iterating over // it. let mut first_child = { let mut guard = self.synchronized.lock().unwrap(); // Save the cancellation also inside the Mutex // This allows child tokens which want to detach themselves to detect // that this is no longer required since the parent cleared the list. guard.is_cancelled = true; // Wakeup all waiters // This happens inside the lock to make cancellation reliable // If we would access waiters outside of the lock, the pointers // may no longer be valid. // Typically this shouldn't be an issue, since waking a task should // only move it from the blocked into the ready state and not have // further side effects. // Use a reverse iterator, so that the oldest waiter gets // scheduled first guard.waiters.reverse_drain(|waiter| { // We are not allowed to move the `Waker` out of the list node. // The `Future` relies on the fact that the old `Waker` stays there // as long as the `Future` has not completed in order to perform // the `will_wake()` check. // Therefore `wake_by_ref` is used instead of `wake()` if let Some(handle) = &mut waiter.task { handle.wake_by_ref(); } // Mark the waiter to have been removed from the list. waiter.state = PollState::Done; }); guard.first_child.take() }; while let Some(mut child) = first_child { // Safety: We know this is a valid pointer since it is in our child pointer // list. It can't have been freed in between, since we retain a a reference // to each child. let mut_child = unsafe { child.as_mut() }; // Get the next child and clean up list pointers first_child = mut_child.from_parent.next_peer; mut_child.from_parent.prev_peer = None; mut_child.from_parent.next_peer = None; // Cancel the child task mut_child.cancel(); // Drop the parent reference. This `CancellationToken` is not interested // in interacting with the child anymore. // This is ONLY allowed once we promised not to touch the state anymore // after this interaction. mut_child.remove_parent_ref(mut_child.snapshot()); } // The cancellation has completed // At this point in time tasks which registered a wait node can be sure // that this wait node already had been dequeued from the list without // needing to inspect the list. self.atomic_update_state(state_after_cancellation, |mut state| { state.cancel_state = CancellationState::Cancelled; state }); } /// Returns `true` if the `CancellationToken` had been cancelled fn is_cancelled(&self) -> bool { let current_state = self.snapshot(); current_state.cancel_state != CancellationState::NotCancelled } /// Registers a waiting task at the `CancellationToken`. /// Safety: This method is only safe as long as the waiting waiting task /// will properly unregister the wait node before it gets moved. unsafe fn register( &self, wait_node: &mut ListNode<WaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<()> { debug_assert_eq!(PollState::New, wait_node.state); let current_state = self.snapshot(); // Perform an optimistic cancellation check before. This is not strictly // necessary since we also check for cancellation in the Mutex, but // reduces the necessary work to be performed for tasks which already // had been cancelled. if current_state.cancel_state != CancellationState::NotCancelled { return Poll::Ready(()); } // So far the token is not cancelled. However it could be cancelld before // we get the chance to store the `Waker`. Therfore we need to check // for cancellation again inside the mutex. let mut guard = self.synchronized.lock().unwrap(); if guard.is_cancelled { // Cancellation was signalled wait_node.state = PollState::Done; Poll::Ready(()) } else { // Added the task to the wait queue wait_node.task = Some(cx.waker().clone()); wait_node.state = PollState::Waiting; guard.waiters.add_front(wait_node); Poll::Pending } } fn check_for_cancellation( &self, wait_node: &mut ListNode<WaitQueueEntry>, cx: &mut Context<'_>, ) -> Poll<()> { debug_assert!( wait_node.task.is_some(), "Method can only be called after task had been registered" ); let current_state = self.snapshot(); if current_state.cancel_state != CancellationState::NotCancelled { // If the cancellation had been fully completed we know that our `Waker` // is no longer registered at the `CancellationToken`. // Otherwise the cancel call may or may not yet have iterated // through the waiters list and removed the wait nodes. // If it hasn't yet, we need to remove it. Otherwise an attempt to // reuse the `wait_node´ might get freed due to the `WaitForCancellationFuture` // getting dropped before the cancellation had interacted with it. if current_state.cancel_state != CancellationState::Cancelled { self.unregister(wait_node); } Poll::Ready(()) } else { // Check if we need to swap the `Waker`. This will make the check more // expensive, since the `Waker` is synchronized through the Mutex. // If we don't need to perform a `Waker` update, an atomic check for // cancellation is sufficient. let need_waker_update = wait_node .task .as_ref() .map(|waker| waker.will_wake(cx.waker())) .unwrap_or(true); if need_waker_update { let guard = self.synchronized.lock().unwrap(); if guard.is_cancelled { // Cancellation was signalled. Since this cancellation signal // is set inside the Mutex, the old waiter must already have // been removed from the waiting list debug_assert_eq!(PollState::Done, wait_node.state); wait_node.task = None; Poll::Ready(()) } else { // The WaitForCancellationFuture is already in the queue. // The CancellationToken can't have been cancelled, // since this would change the is_cancelled flag inside the mutex. // Therefore we just have to update the Waker. A follow-up // cancellation will always use the new waker. wait_node.task = Some(cx.waker().clone()); Poll::Pending } } else { // Do nothing. If the token gets cancelled, this task will get // woken again and can fetch the cancellation. Poll::Pending } } } fn unregister(&self, wait_node: &mut ListNode<WaitQueueEntry>) { debug_assert!( wait_node.task.is_some(), "waiter can not be active without task" ); let mut guard = self.synchronized.lock().unwrap(); // WaitForCancellationFuture only needs to get removed if it has been added to // the wait queue of the CancellationToken. // This has happened in the PollState::Waiting case. if let PollState::Waiting = wait_node.state { // Safety: Due to the state, we know that the node must be part // of the waiter list if !unsafe { guard.waiters.remove(wait_node) } { // Panic if the address isn't found. This can only happen if the contract was // violated, e.g. the WaitQueueEntry got moved after the initial poll. panic!("Future could not be removed from wait queue"); } wait_node.state = PollState::Done; } wait_node.task = None; } }