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/* Copyright (C) 2020-2021 by Jacob Alexander * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ // ----- Crates ----- use super::*; use heapless::spsc::Queue; use heapless::Vec; // ----- Enumerations ----- // ----- Structs ----- /// HID-IO byte buffer /// This buffer is a queue of vecs with static allocation /// Each vec is fixed sized as HID-IO interface /// has a fixed transport payload (even if the actual size of the /// message is less). /// This buffer has no notion of packet size so it must store the /// full transport payload. /// In the minimal scenario a queue size of 1 is used. /// /// Common HID-IO Vec capacities /// - 7 bytes (USB 2.0 LS /w HID ID byte) /// - 8 bytes (USB 2.0 LS) /// - 63 bytes (USB 2.0 FS /w HID ID byte) /// - 64 bytes (USB 2.0 FS) /// - 1023 bytes (USB 2.0 HS /w HID ID byte) /// - 1024 bytes (USB 2.0 HS) /// /// The maximum queue size is 255 pub struct Buffer<Q: ArrayLength<Vec<u8, N>>, N: ArrayLength<u8>> { queue: Queue<Vec<u8, N>, Q, u8>, } // ----- Implementations ----- impl<Q, N> Default for Buffer<Q, N> where Q: ArrayLength<Vec<u8, N>>, N: ArrayLength<u8>, { fn default() -> Self { Buffer { queue: Queue::u8() } } } impl<Q: ArrayLength<Vec<u8, N>>, N: ArrayLength<u8>> Buffer<Q, N> { /// Constructor for Buffer /// /// # Remarks /// Initialize as blank /// This buffer has a limit of 65535 elements pub fn new() -> Buffer<Q, N> { Buffer { ..Default::default() } } /// Checks the first item array /// Returns None if there are no items in the queue /// Does not dequeue pub fn peek(&self) -> Option<&Vec<u8, N>> { self.queue.peek() } /// Dequeues and returns the first item array /// Returns None if there are no items in the queue pub fn dequeue(&mut self) -> Option<Vec<u8, N>> { self.queue.dequeue() } /// Enqueues /// Returns the array if there's not enough space pub fn enqueue(&mut self, data: Vec<u8, N>) -> Result<(), Vec<u8, N>> { self.queue.enqueue(data) } /// Clears the buffer /// Needed for some error conditions pub fn clear(&mut self) { while !self.queue.is_empty() { self.dequeue(); } } /// Capacity of buffer pub fn capacity(&self) -> u8 { self.queue.capacity() } /// Number of elements stored in the buffer pub fn len(&self) -> u8 { self.queue.len() } /// Buffer empty pub fn is_empty(&self) -> bool { self.queue.is_empty() } /// Buffer full pub fn is_full(&self) -> bool { self.len() == self.capacity() } }